Ethan Nathan Allen (1904-1993) was not your average major league baseball player. He went from the campus of the University of Cincinnati to the hometown Cincinnati Reds in 1926 and remained in the majors for 13 seasons, also playing for the New York Giants, St. Louis Cardinals, Philadelphia Phillies, Chicago Cubs and St. Louis Browns. He retired with a .300 lifetime batting average, having his best season in 1934 when he hit .330 and tied future Hall of Famer Kiki Cuyler with 42 doubles, tops in the National League that season.
Allen (above) still holds the University of Cincinnati record for the highest batting average (.475). He later earned a master’s degree from Columbia University.
After retiring as a player, Allen was the National League’s director of motion pictures. He also wrote several instructional books about baseball.
He became the Yale University baseball coach in 1946, retiring in 1968. His teams played for the NCAA baseball championship twice, losing to Southern California in 1947 and California in 1948. His 1948 Yale captain was a first baseman named George H. Bush. Allen’s Yale teams won more than 300 games, earning him a place in the College Baseball Coaches Hall of Fame.
Allen also was pictured on the Wheaties cereal box in 1946. That may have involved a promotional gimmick connected with what many of us remember most about this remarkable fellow – his board game.
ALL-STAR BASEBALL was introduced in 1941 by Cadaco, then a fledgling Chicago company known as Cadaco-Ellis. The game was instrumental in establishing Cadaco one of the giants in the toy and game industry, though it took a few years before the company honored the creator by changing the game’s name to Ethan Allen All-Star Baseball.
All-Star Baseball is considered one of the 50 most important board games of all-time, but its appeal was limited. Cadaco stopped making it in 1993, though ten years later the company marketed what it calls a classic version. I don't believe it's available anymore; I couldn't find it listed when I recently checked Cadaco's website, www.cadaco.com.
Allen always claimed he created his game for boys aged 9 to 12, boys who were avid baseball fans. He was both amused and frustrated when All-Star Baseball developed a cult following among those who played the game as boys in the 1940s and ‘50s, then continued to play it as adults in the 1960s and beyond. Allen considered these people odd. I know, because he told me so – several times. More on that later.
THE GAME was conceived in 1933 when Allen was with the St. Louis Cardinals. Always analytical about baseball, Allen came up with an idea for a game after he broke down hitting statistics into several categories and created pie-chart representations of the performances of several major league players. He put those pie charts on paper discs about 3.5 inches in diameter. The discs were cut out in the middle to fit over a spinner, creating what you might call Baseball Roulette. Flick that spinner over a disc and the result would tell you what the player did in one at-bat. There were 14 possibilities, from striking out to hitting a home run. (There are sample discs elsewhere on this page. You'll notice none is cut out in the middle because Cadaco soon improved the spinner, mounting it on a plastic sleeve into which the discs could be slipped.)
If you played a season’s worth of games, each player’s statistics would approximate those he had generated on the field.
The focal point on most discs was the space alloted for category number 1 – the home run. Everybody loves a slugger, and those who played Allen’s first game probably chose Joe DiMaggio for their team earlier than, say, Roy Cullenbine, because DiMaggio clearly would deliver more home runs. The #1 on the DiMaggio disc took up much more space than Cullenbine’s.
THE FIRST All-Star Game manufactured by Cadaco-Ellis featured 40 discs based on statistics from the 1941 season. That’s why Cullenbine was included. He played for several teams during his 10-year major league career and his lifetime average was a lacklustre .276, but in 1941, playing for the St. Louis Browns, Cullenbine hit .317, with 98 runs batted in with only 9 home runs. Cullenbine may be best remembered for his ability to draw bases on balls. He walked 121 times in 1941 which gave him a higher on-base percentage than DiMaggio (.452 to .436).
Of course, 1941 was the year of Joe DiMaggio’s famous 56-game hitting streak. Allen couldn’t duplicate the hitting streak, but he did create a disc that would have DiMaggio hitting about 30 home runs for every 600-or-so flicks of the spinner, while maintaining a batting average well above .300.
Allen saw the game being played by boys who could assume the roles of major league managers, each selecting a team of all-stars. He said he didn’t expect anyone, particularly an adult, to create leagues, play full seasons and keep statistics.
Pitching skill played no part in the outcome, but Ethan Allen All-Star Baseball produced scores that seemed real. No two games were alike. DiMaggio might go 20 games or more without the spinner landing on the 1. Or he might hit two home runs in one game, or one home run in three consecutive games.
ALL-STAR BASEBALL was an immediate success, but Allen and Cadaco never stopped tinkering with it.
Allen believed he should have limited the discs to eight categories, requiring a second spin on a separate disc to determine what happened, for example, on a ground ball to the shortstop, or a single to center field with a runner on second base. There were many baseball plays unaccounted for in the original game, but that fact seemed to bother Allen more than it did those who played the game. He kept coming up with ways to make his game more realistic, more strategic.
The company eventually introduced eight-category discs, but there was a storm of protest. The game’s biggest fans had been adding discs to their collections each year. They had no use for eight-category discs. They preferred the simplicity and speed of the original game. Like me, others who played the board game probably didn’t love or appreciate baseball quite the way Allen did. Statistics were more important to us than strategy. And like me, other All-Star Baseball fanatics had their own ideas on how to expand the game’s limits without requiring extra spins, which would have added to the playing time.
One idea, apparently common among the game’s aficionados (or kooks, as Allen called them), involved the space marked by the number 11 (a double). The simple version of the game said runners advanced two bases on a double. But when I played, a runner on first would score if the point of the spinner landed between the digits. I met others who did the same thing. Likewise, I had a way of determining a fielder’s choice – the runner on first base was out at second, the batter safe at first – that didn’t involve a second spin. And I used dice to determine the fielder whose error allowed a hitter to reach base. (For more on my misspent youth, see A Game for One.)
(People create unique rules for every game, it seems. As I moved from job to job, state to state, I was surprised at how many Monopoly players separately – but almost simultaneously – created a lottery from money paid for fines and street repairs, with that money going to the next person to land on Free Parking.)
IN 1979 Sports Illustrated published an article about Ethan Allen All-Star Baseball, mentioning its cult-like following. The article prompted me to write SI a letter, telling how much I enjoyed the game. I also mentioned the memorable (some might say infamous) disc that turned Aaron Robinson, a pedestrian catcher, into a superstar. Robinson's first disc was based on impressive 1946 statistics (he only played 100 games that season) and subsequent editions of the game featured an Aaron Robinson disc that remained pretty much the same, despite the catcher's lacklustre hitting performances thereafter.
SI published my letter, someone at Cadaco read it and forwarded it to Allen, who, at 75, was living in retirement in Chapel Hill, NC. Allen wrote to me, I wrote back, and we became pen pals during the summer of ’79.
I saved Allen’s letters which describe efforts to improve his game and various disputes with Cadaco about his suggestions. Allen and I often disagreed about the game, especially about his desire to make it more complicated. Re-reading his letters today makes me wish I had saved copies of the letters I sent him because his end of the correspondence leaves the impression he was trying to calm a raving maniac. I couldn't have been that bad.
One of his letters began, “Holy mother, I’m glad there are only a few of you kooks. You’re trying to make an adult game out of a kids game. I told that (All-Star Baseball) crowd at the first convention in Chicago I didn’t care how they played the game – only that they bought it.”
BUT HE DID CARE, and he’d go on, paragraph after paragraph, explaining the need for special discs that would deal with situations that developed on such things as a pitchout, passed ball or a fly ball mishandled by an outfielder with the bases loaded.
With one of his letters he enclosed three discs from an advanced version of his game, Strategic All-Star Baseball. |